Gameplay Stats

Unit and building damage, range, cooldown, and weapon columns list primary/default weapon stats. Secondary weapons such as the Tank coaxial machine gun are documented in the balance design notes until generated secondary-weapon rows are supported.

Units

NameIDHPDamageRangeCooldownSpeedSightSteelOilSupplyBuild ticksRadiusArmorWeaponTrained atRequires
Engineerworker40412421050013969SmallSmallArmsCity CentreNone
Golemgolem160161242100043969SmallSmallArmsZamokNone
Riflemanrifleman4555161.61125013009SmallSmallArmsBarracksNone
Panzerfaustpanzerfaust4555161.61155513009SmallSmallArmsBarracksNone
Machine Gunnermachine_gunner554661.28117510240010SmallSmallArmsBarracksTraining Centre
Anti-Tank Gunanti_tank_gun451005721.52915040344020SmallAntiTankGun WorksGun Works
Mortar Teammortar_team754017601.61010040346018SmallSmallArmsGun WorksGun Works
Artilleryartillery200035901.6715050460013.5SmallNoneGun WorksGun Works
Tanktank2926057229425150875018ArmoredAntiTankVehicle WorksVehicle Works
Scout Carscout_car1006762.35151255034809.6SmallSmallArmsVehicle WorksNone
Scout Planescout_plane400002.6195075000SmallNoneNoneNone
Command Carcommand_car1500002.3581507544509.6SmallNoneVehicle WorksR&D Complex
Ekatekat1500001.612000010SmallNoneNoneNone

Buildings

NameIDHPSightSteelOilFootprintBuild ticksDamageRangeCooldownArmorWeaponTrainsRequires
City Centrecity_centre30014501503x3750000ArmoredNoneEngineerNone
Zamokzamok6001003x30000ArmoredNoneGolemNone
Supply Depotdepot110110002x2300000ArmoredNoneNoneNone
Barracksbarracks165115003x2200000ArmoredNoneRifleman, Machine Gunner, PanzerfaustCity Centre
Training Centretraining_centre2001100503x2560000ArmoredNoneNoneCity Centre, Barracks
Vehicle Worksfactory20011251253x3749000ArmoredNoneScout Car, Tank, Command CarCity Centre, Training Centre
R&D Complexresearch_complex16511001003x3450000ArmoredNoneNoneCity Centre, Training Centre
Gun Workssteelworks20011501003x3599000ArmoredNoneMortar Team, Anti-Tank Gun, ArtilleryCity Centre, Training Centre
Tank Traptank_trap12003001x1300000ArmoredNoneNoneTraining Centre
Pump Jackpump_jack5015001x1600000SmallNoneNoneNone

Resource Nodes

NameIDAmount
Steelsteel625
Oiloil962

Faction Catalogs

Faction IDLoadout IDStarting steelStarting oilStarting entitiesUnitsBuildingsBuildersGatherersProduction anchors
kriegsiakriegsia.standard750City Centre x1, Engineer x6Engineer, Rifleman, Panzerfaust, Machine Gunner, Anti-Tank Gun, Mortar Team, Artillery, Tank, Scout Car, Scout Plane, Command CarCity Centre, Supply Depot, Barracks, Training Centre, Vehicle Works, R&D Complex, Gun Works, Tank Trap, Pump JackEngineerEngineerCity Centre, Barracks, Vehicle Works, Gun Works
ekatekat.standard00Zamok x1, Ekat x1Ekat, GolemZamokNoneGolemZamok
phase2_empty_fixturephase2_empty_fixture.scout_depot12525Supply Depot x1, Scout Car x1Scout CarSupply DepotNoneNoneNone

Trainables By Faction

Faction IDBuildingUnits
kriegsiaCity CentreEngineer
kriegsiaBarracksRifleman, Machine Gunner, Panzerfaust
kriegsiaVehicle WorksScout Car, Tank, Command Car
kriegsiaGun WorksMortar Team, Anti-Tank Gun, Artillery
ekatZamokGolem

Buildables By Faction

Faction IDBuildingRequires
kriegsiaCity CentreNone
kriegsiaPump JackNone
kriegsiaBarracksCity Centre
kriegsiaTraining CentreCity Centre, Barracks
kriegsiaR&D ComplexCity Centre, Training Centre
kriegsiaVehicle WorksCity Centre, Training Centre
kriegsiaGun WorksCity Centre, Training Centre
kriegsiaTank TrapTraining Centre

Upgrades By Faction

Faction IDUpgrade IDResearched at
kriegsiamethamphetaminesTraining Centre
kriegsiapanzerfaustsTraining Centre
kriegsiaentrenchmentTraining Centre
kriegsiaanti_tank_gun_unlockR&D Complex
kriegsiaartillery_unlockR&D Complex
kriegsiaballistic_tablesR&D Complex
kriegsiatank_unlockR&D Complex
kriegsiamortar_autocastR&D Complex
kriegsiasmoke_plusR&D Complex

Abilities By Faction

Faction IDAbility IDLabelTitleCarriersTargetRangeMin rangeCooldownChargesSteelOilTechQueueAutocastCommand card
kriegsiachargeChargeLegacy Charge command compatibilityNoneselfNoneNone0None00NoneNoNoNo
kriegsiasmokeSmokeTarget a smoke grenade locationScout CarworldPoint14None0200R&D ComplexYesNoYes
kriegsiamortarFireFireTarget mortar fireMortar TeamworldPoint17560None00NoneYesYesYes
kriegsiapointFireFireClick a target, then click again to set the fire radiusArtilleryworldPoint351090None100NoneYesNoYes
kriegsiablanketFireBlanket FireTarget blanket artillery fireArtilleryworldPoint351090None100NoneYesNoNo
kriegsiabreakthroughBreakthrough!Nearby owned units are always faster; activate full speed (stronger in smoke)Command CarselfNoneNone750None00NoneYesNoYes
kriegsiascoutPlaneScout PlaneLaunch this Command Car's scout planeCommand CarworldPointNoneNone900None5075NoneYesNoYes
kriegsiadismissScoutPlaneDismissDismiss the Scout PlaneNoneselfNoneNone0None00NoneNoNoNo
ekatekatTeleportDashDash up to 5 tiles, then recast to returnEkatworldPoint5None240None00NoneYesNoYes
ekatekatLineShotLine ShotSend a line projectile out and backEkatworldPoint6None300None00NoneYesNoYes
ekatekatMagicAnchorMagic AnchorPlace a 10-second pull fieldEkatworldPoint5None0None00NoneYesNoYes
ekatekatConsumeGolemConsumeConsume a nearby Golem to heal Ekat to full HPEkatself2None0None00NoneNoNoYes